How to Use JJS Skill Builder
V1.84 Builder Changes — Official Update
October 24, 2026 · Official developer update
The official V1.84 developer announcement lists the following changes. The announcement was checked on October 24.
- Build Mode: a new Water block.
- Visual effects: HighlightCore, HighlightFocus and HighlightOutline.
- Vehicle Block: horses.
- Additional animations for Vessel, Switcher, Salaryman, Perfection, Monkey Kid, Black Death, Sky Assassin and Head of the Hei.
- Skill Builder: a fix for unavailable Sky Assassin movesets.
- Particle Node: a fix for branches that could not be cancelled.
- Linked hitboxes: a fix for large linked hitboxes slipping through other hitboxes.
Import compatibility for existing moveset codes has not yet been tested. These announced fixes do not establish that every existing code works in V1.84.
Step 1: Access the Skill Builder
In Jujutsu Shenanigans, open Build Mode from the main menu. Navigate to Moveset/Awakening — Custom to begin creating your custom moveset.
Step 2: Choose a Base Character
Select your base character. This determines the default animations and abilities. Popular bases include Perfection (Gojo), Malevolent Shrine (Sukuna), and Heavenly Restricted (Toji).
Step 3: Add Nodes to Your Timeline
Build your moveset by adding nodes in sequence. Each node type does something different:
- Wait — Pause before the next action
- Animation — Play a character animation
- Sound — Play a sound effect
- Velocity — Apply force/movement
- Hitbox — Create a damaging area
For newer combat, logic, projectile, counter, and state tools, use the complete JJS Skill Builder Nodes Guide.
Step 4: Find the Right IDs
You'll need Animation IDs and Sound IDs for your nodes. Use our IDs reference to find and copy the IDs you need.
Step 5: Test and Iterate
Test your moveset in a match or against a dummy. Adjust timing, damage, and animations until your move feels right. Use our Build Planner to plan your moves offline before rebuilding in-game.
Using Community Moveset Codes
Don't want to build from scratch? Browse our JJS Codes library for community-shared builds, or learn how to import moveset codes.
