JJS Skill Builder Resources

JJS Particle VFX Packs & Import Codes

Reusable community packs for particle emitters, hit effects, auras, visual presets, and sounds. These are effect libraries—not complete character movesets.

Before importing: save your current build, test community codes in a spare slot, and keep the original pack as a reference copy.

Particle Emitter codes, packs, or texture IDs?

Import code / VFX pack
A saved community build containing effects. Open a pack below for its creator, recorded contents, and copyable import string.
Texture ID
An image resource used by an effect, not a full import code. Browse recorded image IDs.
Emitter settings
The configuration of an effect. See the Particle Emitter guide for settings and examples.

Available VFX packs

Community-collected imports; not individually tested in-game.

6 packs

Character VFX presets

Character-specific effects and supporting move examples.

All 13 character presets →

Gojo JJS VFX Preset

Honored One · Satoru Gojo

Lapse Blue, Red Explosion, Rapid Punches, Twofold Kick, and Teleport VFX examples.

5 slots · 25 particle blocks · 12 visual blocks

View contents & copy code →

Hakari JJS VFX Preset

Restless Gambler · Kinji Hakari

Reserve Balls, Door, Rough Energy, and FeverBreaker effect examples.

4 slots · 7 particle blocks · 9 visual blocks

View contents & copy code →

Hanami JJS VFX Preset

Disaster Plants

Plant spike, group, wall, and ball meshes alongside a melee example.

10 slots · 15 particle blocks · 14 visual blocks

View contents & copy code →

Heian Sukuna JJS VFX Preset

Heian · King of Curses · Ryomen Sukuna

Incomplete Domain mesh and pose plus a Cleave Rush visual example.

3 slots · 0 particle blocks · 9 visual blocks

View contents & copy code →

Higuruma JJS VFX Preset

Higurama · Hiromi Higuruma · Lawyer

Justice Served, Execution, and Block Break particle and mesh examples.

3 slots · 17 particle blocks · 4 visual blocks

View contents & copy code →

Mangaka JJS VFX Preset

Charles · Charles Bernard

Shut Up and Sacrilege effect examples with meshes, particles, and hit routing.

2 slots · 9 particle blocks · 11 visual blocks

View contents & copy code →

Mechamaru JJS VFX Preset

Puppet · Puppet Master

Puppet meshes and visibility settings in a single reusable slot.

1 slot · 0 particle blocks · 7 visual blocks

View contents & copy code →

Megumi JJS VFX Preset

Ten Shadows · Megumi Fushiguro · Potential Man

Rabbit, Toads, Divine Dog, Elephant, Mahoraga, and Parry visual examples.

8 slots · 0 particle blocks · 54 visual blocks

View contents & copy code →

Nanami JJS VFX Preset

Kento Nanami

Blunt Cleaver, tie meshes, and an Overtime awakening example.

7 slots · 0 particle blocks · 18 visual blocks

View contents & copy code →

Naoya JJS VFX Preset

Head of the Hei · Naoya Zenin

Projection Breaker, Bleedout, Decisive Strike, and Cursory Impact visual examples.

4 slots · 10 particle blocks · 32 visual blocks

View contents & copy code →

Ryu JJS VFX Preset

Ryu Ishigori

Granite Blast and Unsatisfied examples with recovery, music, and overlay helper slots.

7 slots · 0 particle blocks · 31 visual blocks

View contents & copy code →

Yuji JJS VFX Preset

Vessel · Yuji Itadori

Cursed Strikes, Crushing Blow, Divergent Fist, Black Flash, Open, and Rush VFX examples.

6 slots · 72 particle blocks · 35 visual blocks

View contents & copy code →

Yuta JJS VFX Preset

Yuta Okkotsu

Katana, scabbard, ring, necklace, energy color, and True Love visual examples.

11 slots · 0 particle blocks · 12 visual blocks

View contents & copy code →

Learn Particle Emitter settings

Understand textures, lifetime, rate, gradients, orientation, and performance before editing a pack.

Read the guide →

Find texture and decal IDs

Browse image assets that can be used as particle textures, billboards, and overlays.

Browse image IDs →